Kitchen Science – Easy Indoor Fun!

water, conservation, child, activities, science

A little water, ice cubes and some rock salt, and you can watch “instant ice” develop!

Turn Winter Couch Potatoes into Kitchen Wizards

Getting your kids off the couch and into the lab will be the hardest part of these fun and amazing kitchen projects. With some simple ingredients you can turn your child into a mad scientist whose amazement and wonder will make the mess a small price to pay. (FYI: these aren’t even that messy.)  

Instant Ice Experiment

Ask your child if they ever wondered how Frozone was able to make ice instantly.  When he or she yells a resounding, “YES!” Break out a little rock salt (you probably have that handy), ice cubes and a bottle of water.  Check out the video here for directions.

A simple butter sculpture – fun and easy.

 

Everything is Better with Butter

Put some sticks of butter in the freezer and then allow your child to carve fun shapes into them with a butter knife.  Google and Pinterest have a number of easy and more complex ideas that will get your children’s creative juices flowing! You can even have kids make their own butter and show how matter can change states from a liquid to a solid!  And once you have made butter, you might as well make some ice cream.  All it takes are a few ingredients, a couple coffee cans, ice and rock salt combined with some elbow grease and a little patience.

kitchen science, honey, bees

This experiment from Experimental Express will WOW your kitchen science team!

Kitchen Science Question: Is it Really Honey?

This experiment is pretty darn cool.  Take your child on a Bee research project – if the weather is OK, head to a local bee farm and let them see the bees in actions.  Crummy weather? Do a stay-at-home field trip and research on the internet to provide background for this kitchen experiment.  Once children understand how bees turn nectar into honey and where they store the honey, try this supertastic honey experiment from Experimental Express that is cooler than Hollywood special effects!  Can you tell which “honey” is real honey?

Color Explosion

Don’t worry, it isn’t as bad as it sounds!  Fill a cookie sheet with a shallow amount of milk.  Then have kids paint the milk by putting drops of food color into the milk (don’t stir).  Now take a q-tip and dip it in dish soap and then touch the milk then observe the fireworks (no actual fire, just color explosions).

Bounce off the Walls

When you kids are bouncing off the walls, why not make some bouncy balls.  This cool project will have your kids wild about science and kitchen creations as they watch a chemical reaction where liquids turn to solids.

Slime

It’s likely that you and your kids have made slime before, but if you haven’t, you absolutely need to.  If you have, there are so many different kinds to make that you should do it again.  A few ingredients create a mesmerizing substance that will have your kids playing for hours.

Five Top MakerEd / EdTech Tools to Boost STEAM Education at Home!

MakerBolder wins EdTech Grant from Eduporium

MakerBolder was honored to receive Eduporium’s EdTech Grant to support our upcoming Rocky Mountain STEAM Fest.  You can read more about the Grant HERE.  We love the way Eduporium is supporting in-home and in-classroom STEAM Education (and you will, too!).  Below is an article from the Eduporium team that shines a light on awesome tools and toys that are both fun and educational.  Enjoy!

By Andy Larmand, Eduporium

 

The Eduporium team is on a mission to provide educators and innovative community leaders with technology that helps students develop crucial STEM skills through active learning and hands-on experiences. Eduporium also offers a monthly grant program, through which they award $500 worth of EdTech to deserving educational institutions and organizations.

MakerBolder was chosen as Eduporium’s January grant recipient and selected Ozobot robots to give out at their annual Rocky Mountain STEAM event! Ozobot’s are fantastic STEAM tools that allow children to take part in hands-on learning and help build a strong foundation of 21st century skills, including coding.

Check out some of the most popular MakerEd tools for enhancing STEAM education.

  • 3Doodler: This 3D printing pen combines some of the most exciting and important elements of STEAM education in engineering and 3D design. It is both a 3D printer and a pen meaning that kids can use it to draw objects in three dimensions! One of their pens is designed for students as young as 6 years old and the other is suitable for students in middle school and up. They are both completely safe for children and include various fun filaments for printing.
  • littleBits: These electronic modules snap together easily via their individual magnetic connection and each has a color-coded function.

    LittleBits tools can be pieced together in thousands of ways to give people of all ages the opportunity to “iterate” their EdTech creations!

    The different Bits include inputs, outputs, wires, power supplies, and more. As students build inventions with them, they learn that it’s not possible to have a functioning output without an input and it’s not possible to activate their circuits without power, eventually progressing to building circuits they can control with code.

  • MaKey MaKey: The MaKey MaKey uses the conductivity found within everyday objects and inside the human body to turn any conductive object into an interactive touchpad. Students can attach a conductive object to the MaKey MaKey board, “ground” themselves by holding one of the kit’s jumper wires in their hand, and activate the conductive object by touching it while holding the wire in their hand since they too are conductors of electricity!
  • MakeDo Packs: These maker-focused tools allow kids to invent and build with cardboard! Students can optimize their inventions with easy-to-use pieces, like reusable screws, tools, and saws, which are all plastic and enab

    MakeDo EdTech kits expand creative problem solving.

    le students to anchor cardboard construction projects. Each of MakeDo’s kits promote creative thinking and inventive problem solving in a fun way.
    KEVA Planks are small, rectangular wooden blocks kids can strategically use to build all sorts of structures. Not only are they able to be creative and design buildings and bridges, they also learn the fundamentals of engineering along the way. With KEVA, students are challenged to create sound structures that can support themselves, teaching them important design and engineering principles in the process.

To discover more MakerEd tools for enhancing engagement and inspiring learning by making, check out the Eduporium website or reach out to info@eduporium.com. And, be sure to encourage kids to use hands-on learning to unlock new levels of inventiveness, creativity, and ingenuity as they build future-ready skills!

Putting a Hammer to the Glass STEM Ceiling – Current Research on Girls in Science

explore the galaxy of hands-on science

Broadening Girls’ perspectives on STEM Careers helps them consider all options from an early age.

The glass ceiling is an invisible, but real barrier in many industries and especially in STEM related fields.  While more and more women are entering science, technology, engineering and mathematical fields, they still only make up a little over a fourth of the workforce.

According to the National Girls Collaborative, only 11% of physicists and astronomers are women while 17% of the civil, architectural, and sanitary engineers are female.  Female chemists make up 35% of the field. The most notable gap in the gender workforce is in the computer and high tech industries. According to Catalyst

Dr. Cathy Olkin from the Southwest Research Institute, is a leading Planetary Scientist and an advocate for girls in STEM Careers.

.org whose mission it is to accelerate growth for women in the workplace, women make up only one-fifth of the job force in that industry.  Also concerning, the women who do work in these fields make 20% less on average in the same role as men. But as a whole, women who work in STEM industries receive a much higher wage than working in other areas.

What does it all mean for Girls in Science?

It means that a growth mindset needs to be embraced by all parties: parents of girls, educators, employers and industries.  More women in the STEM workforce allows companies and industries to develop in ways that don’t just help 50% of the population and increases their relevance to a much larger market.

In a ForbesWoman article, Moira Forbes asks female professionals prolific in their STEM fields of biomolecular and computer engineering, how to narrow the gap. Solutions include educating girls that they don’t have to be Einstein mathematically in order to be successful in a number of STEM fields; likewise, they suggested inspiring and fostering curiosity (in other words, let your daughter take apart that old cracked iPhone).  Brittany Kendrick who has a Master’s of Science in Urban Infrastructure Systems, shared that societal paradigms need to change. “As a Black Woman, a Civil Engineer, bred by the public schools on the southside of Chicago, it is my personal mission to resist the social, economic, and political structures that are in place to discourage my ability and pursuit.” Other girls deserve the same, and so advocacy and enlightenment need to continue.

Dr. Temple Grandin, internationally acclaimed scientist and advocate for hands-on learning suggests that girls need early exposure to STEM subjects in order to develop a passion for them.

Kids will seldom see themselves in careers and fields where they don’t see themselves represented (whether it be gender or race).  The more exposure girls can get to see women in STEM industries will help ignite girls interest and plant the seeds they need to see themselves growing in STEM industries.  Likewise, a girl won’t know her options until she is exposed to them.  The more activities, camps, events where girls can get messy and explore the varied degrees and career opportunities in STEM, the better!

 

Maker, Escape Room, Tech, Arduino

Rabbit Hole Brings Cool Maker Tech to New Louisville Escape Room

Robotics, workshops, science, experiences, innovative, boulder, robots

Meet a Maker – Innovative Experiences and Andrew Donaldson

Robotics and Science and Fun… Oh My!

Meet amazing maker, Andy Donaldson and his exciting new STEAM Workshop and Camp company, Innovative Experiences.  Innovative Experiences provides STEAM Workshops that include robotics, science, engineering, arts, making and more!

Innovative Experience’s workshops for tween, teens, and adults with a variety of activities and costs to meet a variety of needs.  They offer everything from a couple hours to play with different materials and make something, up to a 4-day Robotics camp or the weekly Innovators Club. What makes IE different from other Maker spaces or STEAM workshops is that they provide unique, thought-provoking activities that allow you to explore all the possible solutions while also expanding your understanding of how things can work together.

What workshops are offered?

Atlanta, GA, USA - March 28, 2015: Kids attempt to drop bottle caps into a cup using a prosthetic arm and hooks, at a Georgia Tech prosthetics exhibit at the Atlanta Science Fair in Centennial Park in Atlanta.

Starting in September, these are the workshops that will be offered:

  • Roborobo Workshop: Wednesdays Sept 21 – October 26. 6 – 8 pm. We will use the Roborobo kits to build and program many different robots throughout the week.  Participants end with an activity that will requires them to use creativity to design, build and program a robot that isn’t part of the guided activities.
  • Innovators Club: Each week, participants decide to start or continue the previous project. Each project will focus on inventing or improving an existing technology.  Work happens individually and/or in groups to design and build something that hasn’t existed before.  Participants will be an integral part of the decisions made around the activities offered at Innovative Experiences.
  • Hourly workshops: Guided activities using a variety of resources and materials. Participants can take home most of what they make or just play with the materials. New activities will constantly be offered and are focused on Engineering, Arts and Science such as bridge building and other architectural projects, robotics, Little Bits, 3D printing and projection mapping, making ice cream with dry- ice and liquid nitrogen, pumpkin carving, winter activities, design a board game or invent something that solves a problem!

Innovative Experiences RoboRobo workshop.

What happens at the RoboRobo Workshop?

In the Roborobo workshop, participants start by building basic robots and learning basic construction and programming on the first day! The second day is for exploring other robots and practice programming them.  On the third day, challenges are added to make an existing robot do something new.  The last day consists of working in teams to design, build and program a unique robot that can accomplish a specific task such as go over obstacles, or destroy the opposing team’s castle with a projectile.  The best part is, you get to keep the robotics kit as part of the workshop and can practice building and playing at home between workshops. Parents are welcome and encouraged to join us to practice using the robots and share a new activity with your child. If you really enjoyed the workshop, don’t worry! The fun doesn’t stop there. With six levels of Roborobo kits to choose from, you can keep coming back for more fun activities and expand your robotics collection.

 

What makes Innovative Experiences different from a Maker space?

The goal of Innovative Experiences, says Donaldson, “is to provide experiences that inspire creativity, have real-world application and make learning fun.”

While many Maker spaces are great for exploring and learning, many teens are not aware of them or interested because there is no goal. IE will offer fun and inspirational activities to show teens how their knowledge can be applied in the real world. Finally, the costs of belonging to a Maker space and providing materials or attending similar camps/ workshops can be expensive. Innovative Experiences offers workshops in a safe atmosphere, at an affordable cost.

About Andy

Andy Donaldson has spent the better part of a decade working as an educator. His passions include working with students, finding creative ways to learn, and working with his hands. Recently, Andy noticed that the growth of the STEAM movement has targeted younger age groups and provided an opportunity that hasn’t really been fulfilled in secondary education.  That is the inspiration for Innovative Experiences.  To offer fun, affordable activities to inspire creativity and relate to real world knowledge. Andy is also involved with the XQ Bolder Super High School project.

Please visit the website for more information and like us on Facebook.

Upcoming events:

September 21 – October 26, 2016 – Beginner Robotics Workshop – Wednesdays from 6 – 8 pm.  At the Boulder Center for Conscious Community (BC3) 1637 28th Street, Boulder, CO 80301

www.myschoolportals.com

www.facebook.com/innovativeexperiences

gofund.me/innovex

title-5

crossbeams, building, making, maker

Building Fun with Crossbeams

Crossbeams – Building Made Easy (and Fun!)

We caught up with Charles Sharman, creator of the most-excellent building toy, Crossbeams. His story is exactly what we’re all about at Maker Bolder – seeing an opportunity and making something to meet the need.  Here’s his story.

The Aim of Crossbeams

“Dad, can we make a maglev train?” This question, posed by my five-year-old son, sparked the beginning of Crossbeams.  Whether it’s a spaceship, a skyscraper, an animal, or a maglev train, all of us want to make and create.  It’s in our blood.  But when it comes to actually doing it, the task can be overwhelming.  You may have to know trigonometry, algebra, mechanics, thermodynamics, electronics, art, drafting, machining, and more.  I designed Crossbeams to simplify the building task.  You dream, and Crossbeams helps you create.

Many creative platforms exist for younger ages.  Yet many younger active creators become passive consumers as they age, immersed in video games, social media, smart phones, and television.  I designed Crossbeams to hold the interest of older and advanced creators.

Dreams to Reality

Making Crossbeams’ a reality wasn’t easy, particularly with a full-time job and family.  First, I had to enhance my knowledge. During late nights and early mornings, I taught myself mechanics, gear design, and machining.  I studied the limitations of current building systems and identified enhancements.  A plethora of piece-types limits some building systems.  According to Mark Changizi and others building system’s creativity is enhanced by minimizing piece-types an maximizing the ways pieces connect.  Delicacy limits some building systems.  I wanted a model car that could crash into the wall without disintegrating.  Finally, straight lines and boxiness limits some building systems.  I wanted to accurately replicate lines and surfaces.

Next, I needed a way to try out pieces in a complete model without blowing the bank on prototyping costs.  I wanted to ensure models
looked appealing and the piece-types were minimal.  I created the Crossbeams Modeller, a software tool to virtually connect Crossbeams pieces.
I started with three core models:

I believed a building toy that could closely replicate these models could closely replicate many more.  Initially, the models took more than 160 piece-types.  After much work, I narrowed it to the 47 piece-types used today.

crossbeams, engineering, maker, making, STEAM, boulder

Crossbeams can be assembled to support great weights and pressures.

Finally, I needed a sturdy joint that locks pieces much more strongly than the joints in children’s building toys.  Children’s building toys use friction-based joints; the force to connect is equal to the force to disconnect.  That causes an inherent trade-off.  If you make it stronger, you make it harder to assemble.  Instead, I based my joint on a cotter pin two-motion joint.  A two-motion joint unrelates the join force and separation force.  I started with a cotter pin, and it evolved into our patented, simple slide-and-twist joint.

The Future of Crossbeams

While Crossbeams has captured much of its original intent, we still have far to go.  Ages 10-12 and 20+ make our largest customer base. We haven’t captured the hearts of young adults, for whom the system was intended.

We designed Crossbeams from the ground up to handle electronics but later tabled electronics to maintain our debt-free principle.  Most of the electronics package is designed and ready.  Once sales grow, we can make my son’s maglev.

Success won’t be judged by money in the bank but by a sampling of society.  Whether it’s Crossbeams, musical compositions, stories, or painting, once young adults are known for their creating instead of their consuming, our work is done.

Science, Technology, Arts, Math

Local Group Forging Path for a New Regional Science Center – Science Galaxy

Bringing a Galaxy of Experiences to the Colorado Front Range

explore the galaxy of hands-on science

Science Galaxy will bring experiential opportunities to children of all ages.

A grass-roots organization is working across the Colorado Front Range to create the coolest science and tech center in the region – the Science Galaxy Museum.   The group started small but has been gaining steam (…pun intended).   The team consists of scientists, educators, philanthropists and other community members who come from a wide variety of backgrounds – all of whom care about a common theme, STEAM (Science, Technology, Engineering, Arts and Math).

Why does the Front Range need a science center?

In a time when our region lacks a sufficiently educated workforce to fill our rapidly expanding technology sector, Science Galaxy will empower a new generation of science and technology innovators.  The science center’s focus of creating opportunities for people of all ages to explore open-ended activities covering a broad range of STEAM topics is shown to boost achievement in STEAM-related careers.

What is the vision for Science Galaxy?

Science Galaxy is a collaborative center that fosters educational partnerships with area schools, research institutions, tech

galaxy, explore, STEM, girls

Robotics, biology, arts – you name it, Science Galaxy will provide access

nology businesses, and existing non-profit science education groups.  The founding committee envisions Science Galaxy as a community resource where everyone can explore science and innovation in an interactive way.  Think of it as a destination for interactive science experiences.

What sets Science Galaxy apart?

Just look around you.  Colorado is an amazing region, and Boulder County specifically is full of accomplished scientists, techies, and entrepreneurs.  Science Galaxy is creating a place to showcase our area’s achievements and encourage curiosity for the world around us.

Who is Science Galaxy for?

In short…everyone!  The team wants to encourage not just students, but all visitors to open their minds to the possibilities. In fact, core to the Center’s mission will be outreach to encourage people of all backgrounds, ages, ethnicities, etc. to explore what STEAM has to offer.  Broad access is essential to feeding curious minds.

Will it ever really happen?

The team is really excited about the overwhelming positive response they’ve received from the community.  We recently released an online survey (still in progress, you can respond here), and the clear message is that the region will welcome a science center with open arms!

Science, Technology, Arts, Math, Making, Engineering

Science Galaxy will feature all ranges of science and technology.

“The process of a “start-up” museum is an amazing learning experience.  Every community member we meet with teaches us something new and helps us move this monumental project forward, which is extremely rewarding,” commented Kristin Lawrence, one of the leaders of the Science Galaxy effort.

What’s the next step?

The team is asking for help to build a new Science Center here in Boulder County.  “It’s important to us,” said, Lawrence, “that this center is built with the greater community at the center of the design.  To that end, we are actively seeking input through a variety of tools, including the online survey.”

The team is also looking for appropriate property, talking with local businesses and practitioners to learn more about what should be included in an experiential museum, and seeking funding to support construction and staffing for the effort.

People who complete the survey can elect to be entered into a drawing to win gift cards to local shops or a brand new Spark Sphero.  You can also let the Science Galaxy team know that you’re interested in helping when you complete the survey.

To take the survey, click the link below or copy and paste it into a Web browser.

https://sciencegalaxy.typeform.com/to/p8peT3

To learn more about Science Galaxy: www.sciencegalaxy.org

Curious, tv, steam fest, science, media

Stay Curious with CuriosityStream!

CS_Montage_STEAM_2000x700

What sparks your curious side?

Robotics? The mysteries of the universe? Science and creativity in action? You can find something for all curious folks of all ages at CuriosityStream.com – the world’s first and best spot to find engaging and entertaining programs to watch on your schedule, totally commercial-free.

CuriosityStream offers over 1,300 programs – more than 500 hours – of quality, nonfiction documentary-tyle shows that you can watch on any of your connected devices… from your smart phone to your tablet and TV. We have streaming apps across Roku, Chromecast, Amazon Fire TV, Android TV as well as Android and iOS. And you can take CuriosityStream wherever you go… the service is global, in 196 countries worldwide.

Are you curious about a deep sea adventure?

Travel along as scientists explore the unknown in Deep Ocean: The Lost World of the Pacific. And continue your own exploration of the oceans with world renown marine biologist Dr. Sylvia Earle in The Health of our Oceans.

Interested in robotics?

Check out CuriosityStream’s comprehensive coverage of the DARPA Robotics Challenge, as teams from around the world compete in the biggest robotic showdown on the planet.

For younger curious minds – join the team from Quarx, three teenage pranksters who challenge the laws of physics with their superpowers, putting an entirely new spin on science education. Check out what happens if your pet black hole ends up eating the entire world!

There’s also the wild adventures of Baron Munchhausen, who takes a quirky look at the greatest inventors in history. Mind Blowing Breakthroughs puts the Baron right in the middle of those flashes of genius that changed the course of humankind…from Leonardo da Vinci to the Wright Brothers.

Curious, tv, steam fest, science, media

CuriosityStream can be viewed from any internet-enabled device!

And coming soon: an exclusive production – Big Picture Earth. Take a journey with CuriosityStream to some of the world’s most spectacular locations. See Stonehenge, the Acropolis, New York’s Central Park, the Gateway Canyon of Colorado and more in ultra high definition 4K… visuals so stunning, you’ll be inspired to learn more about the human role on our planet.

For friends of Maker Bolder and visitors to the STEAM Fest this year, check out all that and much, much more on CuriosityStream with a complimentary 60-day trial subscription. Visit CuriosityStream Signup and use the code: STEAM.

Stay curious!

space, astronauts, international space station

Story Time from Space – International Space Station Astronauts Reading Boulder Author’s Books

Space – The Perfect Place for a Bedtime Story!


Story Time from Space was contributed by Dr. Jeffrey Bennett.  Learn more about Dr. Bennet at Rocky Mountain STEAM Fest.

Story time from Space

The International Space Station (ISS) enjoys a thrilling view of Earth.

What you cannot imagine, you cannot do.
— Astronaut Alvin Drew (STS-118, STS-133)

How many people are living in space right now? I’ve found that since the end of the Space Shuttle program, most Americans think the answer is zero. But it’s not. There are generally 6 people living aboard the International Space Station, including Americans, Russians, and usually at least one crew member from another nation. All the astronauts currently get rides to and from the station on Russian rockets, but it’s still an international outpost. There’s lots of great science going on there, involving not only professional scientists but tens of thousands of students who have participated in the Student Spaceflight Experiments Program. And now, there’s another way for kids, parents, and teachers to be a part of the human adventure of space exploration: Story Time From Space.

Story Time From Space is a program designed to combine literacy and STEM (Science, Technology, Engineering, and Mathematics) education. The basic program plan is to send children’s books and related science demonstrations up to the International Space Station, where astronauts video themselves reading the books and conducting the demos. The edited videos are then posted on the web, along with suggested activities (for kids, teachers, and families) and curriculum materials that can be used in the classroom. Thousands of teachers have already signed on to make use of the Story Time From Space program, and because it is freely available on the web, it has the potential to reach tens of millions of children around the world.

I have the good fortune of being involved with the Story Time From Space program, thanks to the fact that program founders Patricia Tribe (a long-time director of education at Space Center Houston) and astronaut Alvin Drew chose my first five children’s books as the first set to send to the International Space Station. The books launched in January, 2014 and continue to orbit over head every 90 minutes, at a speed of some 17,000 miles per hour – which means they’ve now logged almost 300 million miles of travel.

story, space, astronaut, children's book, reading, international space station

Story Time from Space books that feature educational stories read by astronauts

 

A second set of books was launched in December 2015. It includes my new book, I, Humanity, and books by Levar Burton (of Star Trek and Reading Rainbow fame), Andrea Beaty, “Lost my Name,” former astronaut Danny Olivas, and two books by astronaut Mark Kelly — which were read by his brother Scott during his “year in space” mission that just ended.

space station, story, reading, astronaut

Dr. Jeffrey Bennett’s book featured in the second set of children’s books launched to the ISS.

The first set of science demos was launched last June (2015), but unfortunately that was aboard the SpaceX rocket that was unsuccessful. The demos have since been rebuilt and are being prepared for a launch this summer (2016).

Here’s a brief bit of text and a video introducing the  overall program:

Imagine Astronauts on the International Space Station reading stories to the children of Earth as the world rotates below.

Imagine videos of the readings accessible via the web to everyone in the world, along with additional videos of educational science demonstrations conducted in weightlessness, all accompanied by lesson plans and classroom activities that teachers or families can use. .

Imagine a community of educators, scientists, and artists all working together to make this dream a reality…

Now, imagine no more…it’s Story Time from Space!

Wondering how you can get involved?

Here are a few ways:

I believe that for any form of education to be successful, we need to focus simultaneously on three things, which I like to call education, perspective, and inspiration. The education piece is the specific content that we want students to learn. The perspective piece should show them how what they are learning will help them gain perspective on their own lives and on our place in the universe. The inspiration piece should make them care about what they learn, ideally in a way that makes them dream of how much better the world could be if they get an education and become part of the solution for the future. Story Time From Space encapsulates this education-perspective-inspiration approach better than any other education program I’ve ever seen. I hope you’ll become a part of it.

 

Disclaimer: While I am now part of the team supporting Story Time From Space, I do not receive any compensation from this program. I support it because I’m honored to have had my books selected by the program, and because I so strongly believe in its goals.

Learn more about Dr. Jeffrey Bennett by visiting his website.