Five Top MakerEd / EdTech Tools to Boost STEAM Education at Home!

MakerBolder wins EdTech Grant from Eduporium

MakerBolder was honored to receive Eduporium’s EdTech Grant to support our upcoming Rocky Mountain STEAM Fest.  You can read more about the Grant HERE.  We love the way Eduporium is supporting in-home and in-classroom STEAM Education (and you will, too!).  Below is an article from the Eduporium team that shines a light on awesome tools and toys that are both fun and educational.  Enjoy!

By Andy Larmand, Eduporium

 

The Eduporium team is on a mission to provide educators and innovative community leaders with technology that helps students develop crucial STEM skills through active learning and hands-on experiences. Eduporium also offers a monthly grant program, through which they award $500 worth of EdTech to deserving educational institutions and organizations.

MakerBolder was chosen as Eduporium’s January grant recipient and selected Ozobot robots to give out at their annual Rocky Mountain STEAM event! Ozobot’s are fantastic STEAM tools that allow children to take part in hands-on learning and help build a strong foundation of 21st century skills, including coding.

Check out some of the most popular MakerEd tools for enhancing STEAM education.

  • 3Doodler: This 3D printing pen combines some of the most exciting and important elements of STEAM education in engineering and 3D design. It is both a 3D printer and a pen meaning that kids can use it to draw objects in three dimensions! One of their pens is designed for students as young as 6 years old and the other is suitable for students in middle school and up. They are both completely safe for children and include various fun filaments for printing.
  • littleBits: These electronic modules snap together easily via their individual magnetic connection and each has a color-coded function.

    LittleBits tools can be pieced together in thousands of ways to give people of all ages the opportunity to “iterate” their EdTech creations!

    The different Bits include inputs, outputs, wires, power supplies, and more. As students build inventions with them, they learn that it’s not possible to have a functioning output without an input and it’s not possible to activate their circuits without power, eventually progressing to building circuits they can control with code.

  • MaKey MaKey: The MaKey MaKey uses the conductivity found within everyday objects and inside the human body to turn any conductive object into an interactive touchpad. Students can attach a conductive object to the MaKey MaKey board, “ground” themselves by holding one of the kit’s jumper wires in their hand, and activate the conductive object by touching it while holding the wire in their hand since they too are conductors of electricity!
  • MakeDo Packs: These maker-focused tools allow kids to invent and build with cardboard! Students can optimize their inventions with easy-to-use pieces, like reusable screws, tools, and saws, which are all plastic and enab

    MakeDo EdTech kits expand creative problem solving.

    le students to anchor cardboard construction projects. Each of MakeDo’s kits promote creative thinking and inventive problem solving in a fun way.
    KEVA Planks are small, rectangular wooden blocks kids can strategically use to build all sorts of structures. Not only are they able to be creative and design buildings and bridges, they also learn the fundamentals of engineering along the way. With KEVA, students are challenged to create sound structures that can support themselves, teaching them important design and engineering principles in the process.

To discover more MakerEd tools for enhancing engagement and inspiring learning by making, check out the Eduporium website or reach out to info@eduporium.com. And, be sure to encourage kids to use hands-on learning to unlock new levels of inventiveness, creativity, and ingenuity as they build future-ready skills!

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